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Students will learn game programming through game programming libraries, 2D game engines and Unity Game Engine. Where Unity Game Engine is now one of the top most game engine in the market. They will get trained in various field of game like, Graphics, Physics, UI, GameAI, Game Architect in different game engines through games itself.
They will get trained in OpenGL and deep learning concept through Game engines. So that they will get to know about the pipeline process of Graphics and AI.
They will also learn about the challenging, multi- disciplinary subject area of Augmented Reality (AR) and Virtual Reality (VR ), where they will learn the skills required to create VR/AR simulations, games, visualisations and apps.
Students will study the creation of digital content and the practical application of Gaming and VR/AR technologies. Some of the highlights of the program are:
According to Statista, Gaming and AR market size was around $6.1 billion in 2016 but is expected to reach $215 billion by 2021. Although companies have spent several years developing and refining this technology, demand for skilled professionals is experiencing a major uptick as more technologies make it out of R&D and enter the marketplace.